Mode Browser

Quake separates playable public/browser modes from future server-authoritative team modes. Degraded modes stay discoverable without pretending to be live multiplayer.

Free For All

Public browser sessions and local bot matches use FFA scoring.

playable

Player model: session

Duel

Duel uses the same local/session arena loop with a smaller player cap.

playable

Player model: session

Server-authoritative duel ranking is not enabled until protected match recording is backed by durable persistence.

Team Deathmatch

Team Deathmatch metadata is exposed for server discovery and future rooms.

degraded

Player model: future-server-authoritative

Team spawn, team score, and server-authoritative team validation are not complete in Phase 2.

Capture The Flag

Capture The Flag is playable locally with live flags, capture scoring, and fortified team bases.

playable

Player model: session

Shared-room CTF synchronization is still browser-local until server-authoritative objective state ships.